Sunday, November 27, 2011

Civilation V

I was just starting to get into the swing of Civ IV when V came out. As such, I didn't get Civ V immediately, not particularly ready to re-learn the game over again. However, later the game went on sale on Steam, so that's when I finally caved.

The new game is quite shiny and stylish in appearance. Everything is very attractive visually. It's been changed quite a lot, new civilizations available and different sorts of benefits for each.

There are also the inclusion of 'City-States' in V. They aren't actual players, but merely one-city mini civilizations essentially. You can't trade with them but you can win their favour by completing tasks for them, in which case they'll give you their resources. Or you can simply destroy them. They add another aspect to diplomacy however, as you can choose to protect them. If you go to war with another civilization, your City-States go to war as well, with each other and the offending civilizations that protect them. Each City-State has a particular trait, such as Cultural or Military. In the event that you do go to war, Military is a good trait to have at your side, as they will periodically give you a brand-spanking-new military unit, and tend to have quite a few of their own.

Unfortunately war in general is not looked well upon in the game. That is one major change that I'm not sure how I feel about. Perhaps it is more accurate, but it means that you really can't have an easy time if you choose to be a warmonger. Other civilizations will hate you, forever. Even if they didn't like the guy you were wailing on, they still find you despicable for taking care of their problem. The nerve of some people, amirite?

Anyway, it's a good looking game, still quite fun. But don't expect to be going on too many religious campaigns or conquering the world without some complaint!


Nebuchadnezzar thinks you're a warmongering douche!

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